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Cirren Mini-Adventure Log 1 PDF  | Print |  E-mail
Adventurers Legend VI
Written by Ewen   
Wednesday, 02 December 2009 00:17

Cirren -

Trouble has always followed Cirren, but usually it's a vengeful family member or a former captive.  A demon attack on his second day in town was not something he expected, however, he sees now exactly why Asbjorn is looking for assistance.

In Between:  Cirren needs answers, and will be conferring with Asbjorn and other townspeople to figure out what has happened.  Specifically, he will study the ley lines in and near Senji and try to see what is attracting so many powerful beings, both good and evil.

 

Keith -

The dream encounter was not something I would want to do again w/o some changes.

The Good: DM description led to an overall tone that we were traveling through a nightmare - the way the city reformed, the way citizens were unclear blobs, the mostly unfair encounters we were faced with; lots of puzzles; overarcing Harrow card/vision puzzle was a good concept, if not perfectly executed; difficulty was high; gross pictures were funny; I will never look at Doyle the same again.

The Bad: Too many saves, esp when traveling during the second phase; the dream confusion stuff was more frustrating than atmospheric, spec. during combat i felt like i was playing a game with bad controls;  I will never look at Doyle the same again.

Overall:  I have never had a real fight in a dream, my dreams are never static enough to maintain a fight sequence.  If we were to return to the dream world, tactical combat should be thrown out the window in favor of either a cinematic style combat or some other method of conflict resolution.  Traditional structured combat was unnecessary and even confusing, considering the overall theme of a chaotic dream world.

Last Updated on Sunday, 06 December 2009 10:11
 
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Adventures Legend VI: The Dark Part 2
 

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